How To Decrypt Rgss Encrypted Archive

While testing I observed that once this option is checked, 7zCracker will not be able to extract your files. So next time you password protect your 7zip archive, make sure that you have selected an option to encrypted the files as well. Download 7zCracker. Download 7zip Command Line Tool (7za.exe) It works on all versions of Windows.

Click to expand.Download: Only works as long as no one knows which folder that is ok, I have to do a revision, because it's still hackable Note: 1. This is more stable but not the perfect one. It's still possible to decrypt the game's data, and let me know by send me PM if you've succeeded in doing it, I will fix it.

Do not include Anti RGSS Decrypter.exe in your game (after encryption is done), it's not needed anymore 3. You need to input password to secure your datas, so if you willing to Update your game, you need the same password! Credit is not needed, but let me know if you wanna donate a dollar to me (I have paypal & ATM and yeah, I can reinstall windows ). Actually I guess obscurity is a good form of protection when it comes to protecting data that is given to clients, because all they have to do is attach a debugger and read the instructions. If they know the algorithm, that saves them the effort of having to actually read the instructions. It's all just a matter of how much work they need to go through, since all of the stuff happens on their end anyways.

So it definitely be dangerous to tell anyone how it works because that only takes away from the effectiveness.

Here is a little tool I made for those who want their compressed archive without having to go through the installer RPG Maker XP/VX makes. Considering how long time the compression takes there is also some time to save if your project is big size wise. (Why do such a compression when you gain so little? Unencrypted contents you do gain something though) Download: I can tell you that RPG Maker XP failed to create an installer for a 228 MB big project. So if your project is big enough you may have to use this tool.

I have successfully made a 174 MB.rgssad which seemingly ran perfectly fine. It was a crafted example though. I haven't tested to see whether RPG Maker VX has the same issue or not.

Copy the RPG Maker Encrypter.jar over to your project at the same place as Game.exe Run RPG Maker Encrypter.jar. Note that no dialog is visible while it works. It will tell you when it finishes. I have encrypted 174 MB in less than a minute, so it shouldn't take too long.

(Only the Data and Graphic folder will be encrypted) P.s. I have been lazy with the GUI, it does disappear while the encryption is taking place. *hugs* - Zeriab _________________ Last edited by on Mon Feb 27, 2012 11:03 pm, edited 1 time in total. Thanks abreaction ^_^ @Atoa: It's not compressing anything, only encrypting.

I am not sure that I encrypt the files in the same order as the default encryption, but other than that it does the same. It is highly unlikely that this will prevent vgvgf's RGSSAD Extractor nor any decrypter from working properly. I am sure that any good decrypter will still work. Mi bemolj mazhor tritoni. @LegacyX: Thanks, I am glad you like ^_^ You weren't the first to test it besides me though. You were the second or third. @abreaction: I showed it to him elsewhere, before I made this post ^_^ It's not really faster than the built-in encrypters, but you avoid the compression phase which takes like 20 or 30 times as long to do. When you decrypt games the first bar is for encryption and the next bar is for compression and creating the installation file.

If you want the.rgssad/.rgss2a file to package into your own installation or just to have a.zip file then you would have to wait for the compression and the decompression before you can get access to that. Alex steinbach piano serial number. You don't have to wait for that using my encrypter, which is why it seems this is so much faster and why it practically becomes so.